AI, daily
Agents, LLMs, messy prompts that somehow work. I use them to move faster, not to skip thinking.
Product lead · Designer · Builder
I make products
people actually use.
I design the thing, I can build it, I can sell the story, and I can run the messy people-and-priorities part too. Campaigns, games, apps. If it needs to go live, I stay until it does.
01 Products out in the world
These are not mockups. People clicked them, played them, argued in the Discord about them.
Pre-launch campaign
Quest board for Vendetta. Two seasons, hit the metrics, and pulled in revenue before launch.
Open the story
On-chain game
Strategy on Sui. Core team from first sketch to trailer cut, plus the community grind.
Open the story
Telegram app
Wallet tracker for Starknet. Research, UI, GTM, and making the numbers make sense.
Open the story
Collectibles
Campaigns, prototypes, and UX for a loud community that actually shows up.
Open the storyBonus mode
A little game-like site where you stroll, poke at things, and bump into my work along the way.
02 Nights and weekends
Tools I built because I was annoyed, curious, or both. Four up top. The rest if you are nosy.
03 How I got here
Started in pixels. Learned to ship the code. Then took the business and the people problems too.
I am Susan Acharya, a product lead in Kathmandu, Nepal. I can design it, I can build it, and I can run the unglamorous stuff: roadmaps, stakeholders, timelines that slip, two teams pulling in different directions. Product, for me, is not a ticket factory. It is filling the gaps so the work actually lands.
Ran AI and blockchain products from idea to live. Design, engineering, GTM, and the day-to-day management when things got messy. Put agents into our workflows so teams stopped waiting on each other. Shipped five-plus games and digital things.
MERN work, APIs, and making pages feel less sluggish. We cut response time by about 40%. Short stint. Lots of shipping.
Figma components, then the real website. I was the person in the middle saying “this looks great, now make it work on a phone.”
Computer Science and Information Technology in Kathmandu. The degree that started the pixels-to-products plot.
04 What I am good at
Not a badge wall. Just the stuff I actually reach for.
Agents, LLMs, messy prompts that somehow work. I use them to move faster, not to skip thinking.
Roadmaps, GTM, stakeholders, and the “what do we cut?” calls. Also the people part when plans fall apart.
MERN, Flutter, APIs, a bit of chain. Enough to ship, enough to not get snowed by engineering.
Figma, research chats, prototypes. I care if it feels obvious on a small screen.
Tools I use
05 Notes
Product rants, AI workflows, and how I actually get stuff out the door.
06 Door is open
Collabs, freelance, or just a ramble about anything tech, games or AI. Email is fine.
Write to Me