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Questing Platform pre-launch campaign built by Susan Acharya for Vendetta

Pre-launch campaign

Questing Platform

Vendetta needed more than a countdown page. We built a quest board, ran two seasons, hit the metrics, and made money before the game even launched.

Product lead, design, engineering, growth

What was going on

Pre-launch is usually a landing page and a Discord that goes quiet. We wanted people grinding tasks, talking about the game, and paying in before day one.

What I did

The idea was mine and I kept it. UI, build, data, marketing, the lot. Two seasons. Both stuck. Numbers moved, and some revenue showed up early, which is the whole point of a campaign like this.

Season noise